For this Project I used the Auto-Turret from Starcraft 2 as reference. I Modeled it to be a Energy Cannon. Changes were made that are different from references. Scaled to Human Mesh from Unreal Some Different Angles My Cannon Shown in Unreal
Lego Fidget Spinner I found a Lego Reference for the Fidget Spinner (I tracked down the individual parts with the number supplied for a better look) The Custom Bricks I Made Assembled in Unreal
Making Minecraft Placing a Bevel on the Cube After the Bevel, I lay out the UV's for creating the texture in photoshop. The Nodes of the Material Creation in UE4 The Several Material Instances I Made The Blocks I Used Final Shots of the Level