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Showing posts from October, 2017

Orbos Character

Test Dummy for Orbos Reference Hard surface Zbrush

Value 2

Old Value  New Line Work New Value

Silhouette 2nd Pass

2nd Silhouette Old New

3D Simple Character

3D Turtle We had one week to model, sculpt, texture and render a simple character. Reference Marmoset Renders Zbrush Sculpts UV's In UE4

2D Basic Shapes and Shape Language Take 2

I went back and fixed the shading on the my original pose.  The Original  Take 2

3D Cannon in UE4

The Cannon with textures in UE4 Game of Cannons - The Cannon Throne

Final Illustration

I went for an L Composition and was inspired by John Berkey

3D Cannon Renders

Rendered in Substance Painter Iray

Boris Vallejo Reference

Lighting Assignment

Zbrush Cannon

I added detail on several parts of my Cannon using Zbrush. Then I decimated those results. Rendered in Zbrush UV's for some parts. The rest needs retopology.