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Project 3

Alien in the Forest I'll be creating a forest scene with an ominous Alien waiting for those who approach *~spooky~* The alien orb/shell/exoskeleton  will be a iterative process as it will be my own creation. I will tackle it using zbrush for quick concept and design. The research component will be using Speedtree as the forest needs some trees and fast. I'll also experiment with it to create Foliage. Substance Designer will be used to create required environment textures.  The highlighted area represents a crater Forest Ground Textures Final Shots
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Summer Project 2 Paul Braddock's Robot

I chose a smaller scoped project in terms of modeling to have more time to focus on texturing. Robot design by Paul Braddock Week 1 : Block up shapes and start high poly. Week 2 : High Poly Week 3 : Resurface / UV and Texturing Week 4 : Texturing. High Poly WIP Final Trying some toon stuff

Summer Project 1 3D Space Ship

Spaceship For my first project I will create a spaceship from concept art by Andre-Lang Huynh.  In my reference seen below, the ship of focus in the image is the one being made. The surrounding images are more for inspiration reference for what the back will look like since there is only one angle of this ship. 15k poly goal Texture Target The breakdown of this 4 week project:  Block out shapes (Engine, fuselage/cockpit, cannon) then finalize those shapes. (this process will allow me to have a rough low poly version). Begin the high poly on engine. Continue High Poly - Fuselage & Cannons Take blocked out shapes from week 1 and make necessary adjustments for lowpoly. Begin UV Texture / Render Midway  Final Shots

Personal Project

Star Wars AT-AT For my personal project, I'll be recreating one of the most menacing vehicles seen on film. The AT-AT from Empire Strikes Back as seen on the planet Hoth.  I own a model that is accurate as can be to the film version that I will rely on heavily for proportions and some screen shots from the movies. I plan to incorporate a snow material I made last semester to create a simple landscape to place the AT-AT. 1st Week: Block out 2nd Week: finishing up the blockout and starting high poly. 3rd Week: finishing high poly and starting UVs' 4th Week: Texture / lighting / layout I can! Some simple block outs. High poly will come after. Week 2 Finished blocking out and started on high poly.  Several pieces are set for boolean (ZBrush) to create panels.  Update Week 3 Week 3 was busy with other assignments so I fell a bit behind schedule but have the upcoming week dedicated to finishing. I'