Spaceship
For my first project I will create a spaceship from concept art by Andre-Lang Huynh.
In my reference seen below, the ship of focus in the image is the one being made. The surrounding images are more for inspiration reference for what the back will look like since there is only one angle of this ship.
15k poly goal
15k poly goal
Texture Target
The breakdown of this 4 week project:
- Block out shapes (Engine, fuselage/cockpit, cannon) then finalize those shapes. (this process will allow me to have a rough low poly version). Begin the high poly on engine.
- Continue High Poly - Fuselage & Cannons
- Take blocked out shapes from week 1 and make necessary adjustments for lowpoly. Begin UV
- Texture / Render
Midway
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